Exclusive Effect: The chances of achieving a critical one-hit-kill is multiplied by five. … Following this guide will earn you the Gunsmith (improve a weapon), Kendo’s Armory (collect all weapons) and Kendo’s Protege (collect all weapon parts/upgrades) Achievements, Trophies and Records. The largest case (available at the end of 3-3) is 15x8 though, so it's quite big. Handgun ammo is stored 50 rounds per two spaces. Resident Evil 3 Remake Weapon Upgrades Locations. 1 min read. 412 as it is in the PlayStation 2 version is that it only has an effect on enemies directly in front of it, and accuracy tends to suffer, though it is possible to eliminate multiple enemies in one shot if they are all gathered along the beam's path at once. The bolt-action will have you needing to re-aim after every shot, as you will lift your eye away from the scope to manually work the bolt and chamber the next round. Exclusive Effect: The shotgun will give the same amount of damage at any range of fire. Exclusive effect: Firepower rises to 4.5 (3.4 in the GameCube version). Ada throws you the Special Launcher during your battle with Saddler. Alternately, successfully complete the game two times. While a stock can be bought to negate the recoil, this increases the inventory footprint to 11 spaces (2x4 for the weapon, 1x3 for the stock). The Shotgun is your basic shotgun, of course. Auto Loader: Complete the Aloof Challenger mission on casual difficulty or higher without using the Infinite Rocket Launcher or a green herb to get this. It could be said that the gun's name may be a reference to the comic book anti-hero "The Punisher". While it is true that the Minethrower has a low fire rate and large footprint, it does not require the scope to be of any use, and the scope can even get in the way, and its ammunition is not as scarce as stated, due to how it drops. The Bolt-Action Rifle and its scope may be bought from the Merchant from your first visit. Cyberpunk 2077. You may buy this weapon and its stock once you rescue Ashley from the church. Complete Assignment Ada to unlock it in Separate Ways. Note that, while the weapons are all hand-loaded weapons, the reload animation only has you loading two shells to get a full magazine. Register Log in Home. You will find this in the Freezer on the Island. Your Magnum is, to be blunt, your heavy hitter. Burst 1: Found in Episode 3, Scenario 2. Sell both for the Red9. We’ve detailed the weapons and their upgrades below. The Riot Gun is a very, very slight improvement over the regular Shotgun. Below is a list of weapons (with the appropriate stats) found in the main single player campaign of Resident Evil 4. Initially added as exclusive content for the PlayStation 2 version, it was later included in all future ports. (available at 4-4: last). If you choose to use the TMP, the stock is highly recommended, as it turns a highly inaccurate weapon into a fairly precise stream of bullets. Resident Evil Village is out now and this guide is all about tracking down each of its weapons and upgrades. Your shotgun is, in general, considered a crowd-clearing weapon. You may buy this the first time you meet the Merchant. However, in later issues of the game (Beginning with Wii edition), the P.R.L. You may zoom, while this is in use, though it is not as effective as the buyable specialized scopes in this regard. It costs 30,000 Pesetas to buy from the Merchant (You do find one in the Castle, however.) These special weapons include both unlockable weapons and weapons that do not fit into any other category. The Rifle (Semi-auto) with the standard scope from the weapons recovery menu. The Semi-Automatic Rifle is the Bolt-Action Rifle's hyperactive brother. A weak or uncharged shot acts as a flash-bang grenade that does a moderate amount of damage to enemies in front of the weapon. 92.8MB 92 By knocking down an enemy, then slashing them, it is possible to save a fair amount of ammo, and you will find your knife has applications even in boss fights. A semi-automatic, drum-fed shotgun. Adding sci-fi werewolves and mutant lords, Resident Evil Village takes place after Resident Evil 7: Biohazard. This article will help you feel more comfortable in Raccoon City because you’ll have all the upgrades for your favourite guns. Here I will list the locations of these weapons: Handgun - Automatically available from the start of the game. May also increase chance The TMP (Tactical Machine Pistol) is a submachine gun based off of the Steyr TMP. They devour 8x2 spaces in your inventory. It has no Exclusive upgrade, and its firepower is weaker than a fully upgraded Broken Butterfly, but it sports a faster firing speed, a faster reload speed, a larger capacity, and reduced recoil. The Exclusive Upgrade also gives the Handcannon 99.9 firepower. Added: Apr 30th 2011. All grenades take up a 2x1 space in your inventory. My general strategy for upgrading guns in re4 is to power up the weakest guns first (Tmp and Blacktail.) 4 weeks ago. It is modeled after the FN Five-SeveN. None are for sale so use them wisely. You should consider getting these as you’re progressing through the story as they can come in handy, especially if you’re eyeing s-rank at the end. Share Share Tweet Email. Welcome to the Resident Evil Community Forum! The game has 11 types of weapons, and 9 of them can be improved. Any handgun ammo saved by the piercing ability, however, tends to be negated by the lowered Firepower. The rifles possess two drawbacks, however. Home PlayStation 2 Resident Evil 4 . Leon's weapon. [Go to top]← Items | Weapons and upgrades | Enemies →, From StrategyWiki, the video game walkthrough and strategy guide wiki, Rocket Launcher/Infinite Launcher/Special Launcher, https://strategywiki.org/w/index.php?title=Resident_Evil_4/Weapons_and_upgrades&oldid=880639. Let's find out as part of our Resident Evil 3 remake walkthrough.. Strategy Guide/Walkthrough/FAQ. The ability to buy it is unlocked on completion of Assignment Ada (GameCube/PC/Wii) and/or Separate Ways (PC/PS2/Wii). All rifles, and their unique scopes, must be purchased from the Merchant. A fully charged shot will automatically fire at any enemy or breakable object in view, and will kill all enemies (and most bosses) in one shot.